Game On Down Under

Written By Daniel "Berzerk" Chlebowczyk
12 November, 2008 06:54 PM

Table of Contents

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Article courtesy of www.thecgs.com

 

One of the stereotypes that gamers are painted with is that they are isolated. Gamers are antisocial, hermit-like creatures spending long periods of time cut off from other people, zoning out and escaping into the worlds of video games. Right?

A great effect of eSports is that it explodes this myth by expanding on the most social aspects of gaming -- gatherings and the fun of competing with other people. The extremely social side of gaming culture is the root of eSports. CGS in particular, with its strong team dynamic, displays how effective and exciting the combined efforts of players can be.

Yet for Australian gamers and Pro players, isolation is a good catch-all for the major challenges still to be overcome before our teams are a major force on the world stage.

In the CGS, the SYDNEY UNDERGROUND has been a surprising success, truly punching above its weight to become Pan Asia Champions in 2008 compared to the rest of Asia, to Europe and to the USA. Attaining that success required the team to overcome some rather large obstacles.
berzerk

Ben Thomas looks on as the author competes in Wuhan.

Australia's population is only 20 million, whereas New York City, home to the 3D.NY franchise, has just shy of 20 million all on its own. Berlin Allianz, who knocked Sydney Underground out of the World Finals this year, draws players from Europe's 720 million people. Areas like these (and Asia) are also more densely populated, meaning travel for players to events is a more viable proposition.

This is a tough reality for Australian eSports organizers and players as we look at ways of bringing the best players to local events, qualifier events, and majors that may be distant from where individuals live. The two most populated cities, Sydney and Melbourne, are a 12-hour drive apart, making flying a must, and the associated costs are high. Spare a thought for players from Perth (on the West Coast) who need to deal with four hour flights just to get to another major city!

Being so spread out, it’s no surprise that Australian gamers seeking competition rely heavily on their internet connections. The expansion of high speed broadband has been frustratingly slow, but as even regional areas start to be more connected to the ADSL2 standard, the opportunity for more players to take part in competitive scenes is growing.

In fact, many LAN operations and local events are making way for more online competitions, causing some controversy among local eSports scenes. Is online play alone, and the lag that comes with it, acceptable for competitive play, or is it good enough that more people have an easy way to access competition, thus growing the community of players interested in eSports?

I asked Sydney Underground General Manager, Ben Thomas, to weigh in on the challenges for Australian gamers, and he was quick to acknowledge the ability of our players: “I have always maintained that Aussies have the natural talent to match it with the international superstars in a number of games, but lack the experience to come out on top in the big matchups.”

Ben certainly agreed that Oceania’s physical distance from the rest of the world is a high wall for Australian players to climb, commenting that “looking at the global scene, Australian and New Zealand players are extremely isolated, so international practice over the internet is not a viable option. This, more than anything else, makes it hard for local players to reach an international level of play.”

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Comments
Comment by "echoblooM" 08 December, 2008 12:20 AM
intresting read.
Comment by "exaaa" 19 November, 2008 07:05 PM
cheh. nice one mate.
Comment by "Sequal" 19 November, 2008 07:01 PM
nice read
Comment by "Jusosa" 18 November, 2008 11:17 PM
what i seriously think the problem is, is that Australian gaming isn't as big as American nor European gaming i think that just judging by America and Europe they r surrounded by the gaming atmosphere like u have lans on almost every week u got cafes around u and its easy to walk to, population is higher, include the fact of fast internet access and better server bots that run at 100 tick server rate.

Another thing is that European and American value is heaps stronger than our Aussie value which means if a graphics card costs $500 here it would cost around $200 there so its much more easier for them to have an awsome machine to play on.

Well really that's all i wanted to point out other than that i hope Australian gaming changes because i can tell u we have huge talent out there

Nice article btw
Comment by "Dookz" 18 November, 2008 05:17 PM
suppp
Comment by "EXC355UM" 15 November, 2008 10:55 PM
That was a Great read Dan, and it was very cool to finally meet you at eGames, I was the one who took up most of your question time sorry. =P
Comment by "ivo" 14 November, 2008 02:39 PM
This a just a rehash- 'Australian gaming is too far removed from the rest of the world.. we're at a disadvantage compared to the Americas and Europe... we need to do more...'

Pretty much nothing new in this article for me.
I was looking forward to a discussion on the balance between online and LAN, but it wasn't to be. Same ol', same ol'.
Get a new topic guys.
Comment by "venN" 13 November, 2008 04:46 PM
good wead
Comment by "shredzy" 13 November, 2008 03:22 PM
Good read :)
Comment by "totalfrenzy" 13 November, 2008 03:06 PM
dbl post :/
Comment by "totalfrenzy" 13 November, 2008 03:04 PM
Maybe, we could put together a letter to send to all major newspapers to propose a weekly gaming section. All the news on cevo other popular comps, how to get into it. Then there might be more funding, comps and players
Comment by "Hybrid" 13 November, 2008 02:44 PM
nice article mate, I think you hit the nail on the head.

It's a shame more investment doesn't go into professional E-Sports, the gaming market is so big now!
Comment by "phalanx" 13 November, 2008 10:28 AM
cool
Comment by "staN" 13 November, 2008 03:48 AM
Great read.
Comment by "staN" 13 November, 2008 03:47 AM
The message you have entered is too short. Please lengthen your message to at least 4 characters.
Comment by "Moj3" 13 November, 2008 03:33 AM
its so true for source and 1.6 sigh - we need more finacial backing to survive.. we have so much talent!!!! far out it annoys me!
Comment by "Jaimee31" 12 November, 2008 11:25 PM
read this earlier today, raises some good points
Comment by "Ryu" 12 November, 2008 10:11 PM
Read it all!! Great Read!!!!

Wd Bezerk :)
Comment by "Osprey_" 12 November, 2008 07:15 PM
Was an interesting read :)


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