It would appear we (ih) have been challenged by multiple teams at once, didn't think this was possible.
if 2 forfeits mean getting kicked from the ladder, multiple challenges make it very difficult for us to feasibly stay on the ladder.
for now I have accepted the first challenge from chaos, but still have an outstanding challenge from spadebox
Last edited by Gladius; 30-09-2008 at 07:29 PM.
surely they will just reset everything when the ladders actually ready to go, it seems there are still quite a few bugs?
It does look like it will need a reset, what with FASE having 21 wins and TEA with 17 losses, among others.
I would like to know what is going on and what the plans are.
We have a confirmed match this Friday. Is it even worth playing if its only going to be reset??
im just ignoring the ladder atm, it will need to be restarted fresh. playing out our game that we had set with TEA tho, but just as a practice scrim
Okay, well I'll just flag this as an issue then.
Also, i accepted the challenge against chaos but they went through as winners due to forfeit anyway, another problem.
Just going to ignore this ladder for now then.
Yeah will ignore ladder at moment
but we will still play tonight as a scrim![]()
Fix the ladder already Hybrid.
Some information would be nice, close it for a week if you need to.
So GG guys can we get an update on whats happening? any progress?
Thanks![]()
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Yes, we've made our way from 20th up to 7th
This ladder is so much fun, the challenge is fighting with the server booking system to find 3 free timeslots that no one else has chosen. The difficulty here is that you are only told when you've chosen a slot that is unavailable. It's like trial and error.
Once a successful challenge has been made you then wait 48 hours because the other team cannot accept the challenge, you then take there spot on the ladder.
rinse & repeat = profit
LOL, the ladder where you don't actually get to play any matches.
we have our 1st game 2nite at 9:30 against NmE (challenge and acceptance worked). i hope the server doesnt explode when it actually has to run a game
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