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  1. #41
    Pro Member fuckwitBATTLECRAB's Avatar
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    HI BANZAI!!!





  2. #42
    Honorary Member bnzai's Avatar
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    HAI BINGz0R!!!
    mqR
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  3. #43
    Monster Member dannyGrim's Avatar
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    the recoil in 1.6 is far more consistent hence easier to control as the same patterns occur,

    css recoil appears random i've shot at walls multiple times with the ak and colt and seen at least 3 different bullet patterns from doing so :/ there should be only one imo but meh

    also reason why spraying works better in css (as random as it is) is that the hitboxes even now when a model is moving arn't exactly where the model is - in the earlier betas it was far worse than it use to be like a good metre in front when a model was running forward now there only slightly in front but still not actually where the model is running hence the spray hits the hitbox in front or to the left or right depending where the model is and u think ur pro coz u got an awesome hs ... css is randy in terms of the hitbox setup but meh.

    the recoil's are different that article is poop. i played original cs since beta 6.0 and the particular version 1.6 the day it was released as i simply went to it from 1.5 obviously.

    the article is bull**** the recoil control is completely different with a variety of guns u try strafe usping in 1.6 the way u can in css and tell me u hit something, u try running dgl jumping dgl even in 1.6 and tell me u hit something 1 in a 100 in 1.6 1 in 2 for running dgl in css and 1 in 10 for jumping dgl hs's it happens so much its funny.

    i like css but yeh the recoil is spastik haha.
    The fact flamethrowers exist proves at some point in time someone said to themselves you know what? I really want to set that guy on fire but I'm just not close enough to get the job done.

  4. #44
    Honorary Member rizE's Avatar
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    im lolling at the people actually believing this article.... HAHA

    if source was harder, pro sourcers wouldnt get thumped by top 1.6 teams when they play, whereas me apoc tegs can dominate anyone in the source scene in there own game


    zing

  5. #45
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    Quote Originally Posted by zim View Post
    im lolling at the people actually believing this article.... HAHA

    if source was harder, pro sourcers wouldnt get thumped by top 1.6 teams when they play, whereas me apoc tegs can dominate anyone in the source scene in there own game


    zing
    Its true =( but if your from werribee you will thump other ppl RL!!! see what i did theere ;p

  6. #46
    Honorary Member rizE's Avatar
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    LOL jsd :P w3rrIBEE KrEw u be rollin 2 dEEP with BeasT

  7. #47
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    1.6 is a harder game in general, face it

  8. #48
    GotGames A/C Reviewer jamiec's Avatar
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    Quote Originally Posted by matteh View Post
    1.6 is a harder game in general, face it
    QFT

    Even though I play CS:S 1.6 is a harder game unless you play both In a high standard league.
    realise your demise, it's coming... soon

  9. #49
    Green Member nicolo's Avatar
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    cool !
    n|colo.

    quake3: clan scope
    warsow: osf.
    css: Looking for a team!!

  10. #50
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    Hmm yeah thats Crazy, 1.6, well i never played 1.6 this is why i found it very very interesting.

  11. #51
    Senior Member raveN's Avatar
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    ok.....!!

  12. #52
    Pro Member smakt's Avatar
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    That article is helpful, for sprayers ~.^
    When humans get mad they flail their limbs at other things. We should practice doing this in a fast up and down motion, so in a few thousand years of evolution our armpits will develop flaps and we can just fly away.

    I call it the Gradual Jetpack theory.

  13. #53
    Honorary Member bnzai's Avatar
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    "WTF YOU WERE LOOKING AT THE GROUND SPRAYING AND YOU HS HIM!"
    saucelol ^^
    mqR
    2006-2011

  14. #54
    Contributing Member philipjfry's Avatar
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    ....

  15. #55
    Participating Member misker's Avatar
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    yeah def a '....' there

  16. #56
    Monster Member Intent_'s Avatar
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    nice job, must of took a while to do all that graphing.

  17. #57
    Pro Member afour's Avatar
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    lolbump

  18. #58
    Honorary Member moLt's Avatar
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    zZZZZzzzzZZzZzzz

  19. #59
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    What scar and dodge said. the 2 most important points.

  20. #60
    Pro Member fuckwitBATTLECRAB's Avatar
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    wow, the bumparoo just hopped through here



  21. #61
    sdk
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    Monster Member sdk's Avatar
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    Quote Originally Posted by grudge View Post
    lol does anyone here actually play 1.6 ?
    Yes.
    To be honest as far as recoil goes, 1.6 is pretty predictable. The recoil pretty much goes either diagonally up and to the left (more common) or occassionally up and to the right. That's why the left-arm is such a common hit. Once it has reached its maximum height the crosshair deviates from side to side in a fairly smooth line, meaning that if you aim in the right place and have good reflexes you can walk the bullets into someone's head pretty easily.

    The only really big difference between 1.6 and Source recoil-wise is that when you strafe and shoot with the AK or M4 in source it's more like strafing and shooting with the Silenced M4 in 1.6 (which is less accurate on the first shot, but the recoil covers a smaller area if you sustain automatic fire).

    Either way, it's pretty annoying that everyone keeps comparing these 2 different games to each other and bitching about them. Every time you mention Source in 1.6 pug, pub or scrim there's always some rehab (usually with a name like TURK1SH G1G0L0) who goes "O wtf mangz, sorce is 4 n00bs lol".

    Gives me the irrits tbh.

    /walloftext

    ED: dgl is 10x different in 1.6 lol, won't even go into that.
    http://www.gotgames.com.au/forums/signaturepics/sigpic2559_4.gif

  22. #62
    Junior Member nickz's Avatar
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    spray n pray

  23. #63
    Donator Nitro's Avatar
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    w0w that is sk... graphs and the works!!! hello beautiful

  24. #64
    Member hammer bruzz's Avatar
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    nice bra graphs and all. gw

  25. #65
    Monster Member funkybuddha_-'s Avatar
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    nice1.
    mMMMmmmMMMm

  26. #66
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    stop bumping old threads nerds.

  27. #67
    Monster Member resurrekt's Avatar
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    Quote Originally Posted by mes View Post
    stop bumping old threads nerds.
    the asian kid in your dp is totally giving her some

  28. #68
    Participating Member KoreE__'s Avatar
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    That was a good and interesting read
    Nice work.

  29. #69
    Pro Member zyzz's Avatar
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    Nice work man, good read.
    ;]



    jaw of the gods

  30. #70
    Pro Member Azza.'s Avatar
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    In case you didn't realise, this thread is two years old.

    Everything about you resonates happiness
    Now I won't settle for less
    last.fm

  31. #71
    Green Member daurqsuN's Avatar
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    WoW man good job!!!!

  32. #72
    GotGames GFX Designer Enforcer.'s Avatar
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    interesting

    Intel i7 2600K @ 4.8hz w/ H50| Asrock FATAL1TY Motherboard | 16GB of Corsair DDR3 1600MHZ RAM | 2x HD5870 CROSSFIRE 1GB | 850 CP Antec PSU | 2x 500GB 3x 1TB HDD | Antec DF-85 | Windows 7 Pro | 1x 23" + 18" | Razer MAMBA + G15 Keyboard | Razer MAX Mantis CTRL | Logitech-Z-5500 5.1 | Care! Odin will bash you @lan. T.T

  33. #73
    Monster Member takeshi.exe's Avatar
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    Quote Originally Posted by daurqsuN View Post
    WoW man good job!!!!
    n3wf4gs.

    srsly....

    - ENSEMBLEdbhh on showing his penis to gotgames
    PS3: HashiriyaGOD
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  34. #74
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    Quote Originally Posted by Havoc View Post
    Then why are you still so horrid?
    lolll

  35. #75
    Pro Member vitaL's Avatar
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    wow good in-depth right up there dude , wd
    statuspoo.

  36. #76
    Member m0bb's Avatar
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    ehh there as easy as each other depends who ur spraying @
    m0bb
    comp getting serviced..

  37. #77
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    Interesting

  38. #78
    Honorary Member prOdasaurus's Avatar
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    Interesting indeed

    HomeGrownHeroes. Prod. ot_. Siqo. Naykd Morris.

  39. #79
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    I accept with information: I collected some data. I wrote some bullet stats code and added the same code to Source & GoldSrc CS (rizzuh: GoldSrc is 1.6). The code takes the first shot of a weapon as reference and measures for each following shot the distance and time delta. I tested the M4A1, AK47 & MP5, fired 4 [magazines] each in 15 shot bursts (standing, not moving).

    Click here to see some of the raw data sent to CS-Nation.

    If you look at the graphs, it's pretty amazing how close they are, except that the AK has a different start value, it's more accurate in Source. One thing is that the weapons have different firing rates in full auto mode. Sometimes Source is faster ( M4A1, MP5), sometimes GoldSrc(AK47), the error is about 7%. I assume that's because of our fixed time tick system.

    So, the conclusion of this test is, that if behavior of these weapons is different in Source, it's probably not their recoil or accuracy. ...

  40. #80
    Senior Member lamda's Avatar
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    bant

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