Reply to Thread
Page 3 of 8 FirstFirst 12345 ... LastLast
Results 81 to 120 of 317
Like Tree1Likes

Thread: Huks Tutorial: Part1 AIM

  1. #81
    Member
    Join Date
    Jul 2006
    Posts
    146

    GGLive
    Offline offline

    Rep Power
    6
    Good writeup. A lot of guys want to know how to get better and this stuff really helps . Thanks



  2. #82
    Honorary Member markus's Avatar
    Join Date
    Jul 2006
    Location
    Melbourne, Victoria.
    Age
    22
    Posts
    1,473

    GGLive
    Offline offline

    Rep Power
    7
    Sorry but using crosshairs above 1800 is just bad... Learn to use one of the deault small/medium/large and you will improve a lot.

    Only rando's with no aim use such tiny crosshairs. Your recoil control would be **** with such a small crosshair + you loose site of it.

    There are only a few people who use crosshairs of that size and are actually good.

    And adam 2500 crosshair on ANY resolution is tiny. The only thing you could do any decent is the occasional big deagle shot, other than that... BAD.

    No insults meant.

  3. #83
    Monster Member
    Join Date
    Nov 2006
    Location
    Perth
    Age
    24
    Posts
    4,143

    GGLive
    Offline offline

    Rep Power
    10
    You'll be shocked to here that I'm using cl_crosshairscale 6000 at the moment.

    I can't aim for doggy biscuits no more, I used to be able to aim very well with it, so I'll try your suggestion with the medium or small crosshair.

    I just whacked it on medium and it was heaps easier! Never listen to your instincts with a PC game!
    Last edited by Adam_; 28-01-2007 at 02:55 AM. Reason: Update

  4. #84
    Monster Member James's Avatar
    Join Date
    Oct 2006
    Posts
    4,406

    GGLive
    Offline offline

    Rep Power
    15
    A lot of top tier professional Source players use more then one xhair scale, they'll bind it to mouse3 for example.

    800x600
    600 - Generally used for most scenarios.
    9999 - Generally used for tight positioned, shots.

    Large is always nice, most fps configs will disable bullet shells (r_decals 0 - set it around 300)this way you'll be able to notice where your bullets are hitting which is where you should be focusing (important, obviously).

  5. #85
    Honorary Member clarity's Avatar
    Join Date
    May 2006
    Location
    38°S-145°E
    Posts
    1,490

    GGLive
    Offline offline

    Rep Power
    7
    no bobtuna. im pretty sure top tier professional players use just one crosshairscale.

  6. #86
    God
    God is offline
    Forum God God's Avatar
    Join Date
    Jul 2006
    Location
    Adelaide
    Posts
    10,297

    GGLive
    Offline offline

    Rep Power
    28
    voodz told me he uses 3000... guess hes a noob player then hey.
    Its all about preferance, you cannot say every single good player uses a large crosshair, its not true.

  7. #87
    Monster Member James's Avatar
    Join Date
    Oct 2006
    Posts
    4,406

    GGLive
    Offline offline

    Rep Power
    15
    Quote Originally Posted by God View Post
    voodz told me he uses 3000... guess hes a noob player then hey.
    Its all about preferance, you cannot say every single good player uses a large crosshair, its not true.
    Voodz uses 1280x1024 resolution so the heads are fairly small, his probably already comfortable with his recoil control because his been playing for so long there would be no need for an abnormally large crosshair.

    If you look at the best Source teams configs you'll actually notice their scales aren't too big the ideal size would be something thats around the same height and width as the player models.

    @Clarity I may have over exaggerated "a lot of people" but I did ask Eversor one time on irc (one of the best euro players) why he used such a small scale he told me he uses two, both are binded to mouse3, ones small the others medium.

  8. #88
    Honorary Member markus's Avatar
    Join Date
    Jul 2006
    Location
    Melbourne, Victoria.
    Age
    22
    Posts
    1,473

    GGLive
    Offline offline

    Rep Power
    7
    Very few people use a bind to make there crosshair smaller or bigger. One single crosshair is the best, changing your crosshair to suit certain situations is just silly.

    3000 crosshair lol... As i said only FEW people use crosshairs 2000+ and are decent.

    My preference is cl_crosshairscale 600-1600 for any resolution. no more no less.

  9. #89
    Honorary Member clarity's Avatar
    Join Date
    May 2006
    Location
    38°S-145°E
    Posts
    1,490

    GGLive
    Offline offline

    Rep Power
    7
    bobtuna, you exaggerated fkloads then. 1 person, is a hell of a lot different to "A lot of top tier professional Source players".

    >.<

  10. #90
    Contributing Member d^ny's Avatar
    Join Date
    Nov 2006
    Posts
    709

    GGLive
    Offline offline

    Rep Power
    6
    i use ch scale 50 good at long on d2

  11. #91
    Junior Member shakes76's Avatar
    Join Date
    Jan 2007
    Location
    Melbourne
    Posts
    69

    GGLive
    Offline offline

    Rep Power
    6
    <3 to hukk for giving back

  12. #92
    Monster Member James's Avatar
    Join Date
    Oct 2006
    Posts
    4,406

    GGLive
    Offline offline

    Rep Power
    15
    Quote Originally Posted by clarity View Post
    bobtuna, you exaggerated fkloads then. 1 person, is a hell of a lot different to "A lot of top tier professional Source players".

    >.<
    I tend to do that LOL yeah :/

  13. #93
    Monster Member
    Join Date
    Nov 2006
    Location
    Perth
    Age
    24
    Posts
    4,143

    GGLive
    Offline offline

    Rep Power
    10
    OMG!

    Recoil is heaps less over long distances now.

  14. #94
    Honorary Member doublethink's Avatar
    Join Date
    Jun 2006
    Location
    Sydney NSW
    Posts
    1,956

    GGLive
    Offline offline

    Rep Power
    7
    it's all about picking a setup that feels ok and then sticking with it. dont' change your sens, rez, etc unless you have a solid reason for doing so.. and THEN dont' change it - give it at least a week or two to see if you settle in.

    I've been on this setup since I got back from holidays - at first I couldn't aim for ****e since I'm using a higher sens, but now I'm used to it and it feels natural.

  15. #95
    Monster Member shirasE_'s Avatar
    Join Date
    Jan 2007
    Location
    Melbourne, Australia.
    Age
    21
    Posts
    3,518

    GGLive
    Offline offline

    Rep Power
    9
    Quote Originally Posted by dash View Post
    ^^

    try strafing while spraying if you think thats good.
    Maybe like jump as well.

    IMO all those fancy mouses and **** dont do anything like. I've got a microsoft standard mouse thing. And a cloth mouse pad. And I have reasonable to good aim. I tryed using my friends g5 and it was like what the fuuuuck is this fat heavy piece of crap
    AMD 5000+BE@3.21GHZ//2GB OCZREAPER//ATI HD3870@850/1301
    ANTEC 900//RAZER TARANTULA//TT TAI-CHI M2//SS 5HV2 XFI
    #GotGames #MelbCSS #s2.au #Reality.Gaming


  16. #96
    Junior Member shakes76's Avatar
    Join Date
    Jan 2007
    Location
    Melbourne
    Posts
    69

    GGLive
    Offline offline

    Rep Power
    6
    The g5 has weight cartriges and various DPI settings... in other words u can make it mimic most mice! (MS Mouse is 400 DPI and light, so u can adjust the g5 to have that. I have both btw). The MS Mouse isnt that responsive either as it doesnt utilize the USB bandwidth as the G5 does, and its makes a BIG difference. The g5 also has 800 DPI and 2000 DPI though never used 2000... very sensitive as mentioned by other posters here...

  17. #97
    Participating Member meiko's Avatar
    Join Date
    May 2006
    Location
    Sydney, NSW
    Posts
    420

    GGLive
    Offline offline

    Rep Power
    6
    crosshair scale 1800 mouse sens 1.9 all good cuz i tend to aim slightly lower each time i burst so recoil starts goin up a bit for the AK.

  18. #98
    Participating Member
    Join Date
    Jul 2006
    Posts
    275

    GGLive
    Offline offline

    Rep Power
    6
    Quote Originally Posted by Huk_!!!! View Post
    Aim comes from the wrist and fingertips, moving your xhair around the screen comes from your arm (eg turning around). Difference being your fingers, and wrist are fine muscles u have developed from writing and doing small activities for years, and they are best suited for tiny movements. Your arm muscles have been developed for whacking off, playing tennis and beating the wife. So they can really handle the 180's well.

    Well this clears things up why i cant aim. All those small activities have been done on my other hand.

    NO WONDER IM BAD

  19. #99
    tBs
    tBs is offline
    Member
    Join Date
    Jan 2007
    Posts
    106

    GGLive
    Offline offline

    Rep Power
    6
    Just in regards to the mousefix. I just added it to my registry, and went to see what difference it made.

    If i moved my mx510 fast, i could 180 within about 5cm, however if i moved my mouse slowly it took about twice that distance to 180.

    Isn't this what the mousefix is meant to fix?

  20. #100
    Honorary Member clarity's Avatar
    Join Date
    May 2006
    Location
    38°S-145°E
    Posts
    1,490

    GGLive
    Offline offline

    Rep Power
    7
    did you just double click the mousefix thingy?

  21. #101
    tBs
    tBs is offline
    Member
    Join Date
    Jan 2007
    Posts
    106

    GGLive
    Offline offline

    Rep Power
    6
    hmm... forgot to restart

  22. #102
    tBs
    tBs is offline
    Member
    Join Date
    Jan 2007
    Posts
    106

    GGLive
    Offline offline

    Rep Power
    6
    d-d-d-double post

    is there a way to remove mousefix without formating?

  23. #103
    Honorary Member clarity's Avatar
    Join Date
    May 2006
    Location
    38°S-145°E
    Posts
    1,490

    GGLive
    Offline offline

    Rep Power
    7
    you should be able to download a remove mousefix tool as well.

    ill try find it

    http://files.filefront.com/mouse_pro.../fileinfo.html

    removemousefix is in there
    Last edited by clarity; 30-01-2007 at 04:55 PM.

  24. #104
    BD_
    BD_ is offline
    Contributing Member BD_'s Avatar
    Join Date
    Jan 2007
    Location
    Adelaide
    Age
    21
    Posts
    708

    GGLive
    Offline offline

    Rep Power
    6
    Nice guide helped me out a lot Keep up the good work.

  25. #105
    Member Fanatic's Avatar
    Join Date
    Jul 2006
    Location
    WA
    Posts
    160

    GGLive
    Offline offline

    Rep Power
    6
    This guide helped me out emmensely, I went from 9-12 frags a war with decent covering skills and aim to 20 and 30 bombing consistantly with alot better aim setup.

    Thx Huk!

  26. #106
    Green Member
    Join Date
    Jan 2007
    Posts
    36

    GGLive
    Offline offline

    Rep Power
    0
    Thanks heaps for the tips Huk i watched the demos easy to understand aswell GJ man

    wat mouse sen and dpi do u use?
    and do u play right or left handed veiw?

  27. #107
    Monster Member KermiT's Avatar
    Join Date
    May 2006
    Posts
    2,044

    GGLive
    Offline offline

    Rep Power
    9
    I use crosshairscale 3000, or maybe 3500, i cant remember cos im not on my PC atm, fairly certain its 3000 tho. and i use 1280x1024 resolution to. Having a small crosshair doesn't mean your a random, thats stupid logic. Its just personal preference and tbh i find it a lot easier to get long range headshots with precision with my small x-hair. mid you a lot of the time im awping so crosshairscale isn't that major.

  28. #108
    Novice Member
    Join Date
    Feb 2007
    Posts
    16

    GGLive
    Offline offline

    Rep Power
    0
    Quote Originally Posted by slabZ View Post
    Thanks heaps for the tips Huk i watched the demos easy to understand aswell GJ man

    wat mouse sen and dpi do u use?
    and do u play right or left handed veiw?
    This is his cfg i got it of him a week or so ago, not sure what dpi he uses but.

    Code:
    // Huks Custom Binds and settings
    bind "mouse4" "use weapon_smokegrenade"
    bind "mouse5" "incrementvar cl_crosshaircolor 0 4 1"
    bind "7" "slot7; give weapon_smokegrenade huk"
    bind "8" "slot8; give weapon_flashbang huk"
    bind "9" "mp_limitteams 0; mp_autoteambalance 0; bot_join_team t; bot_quota 5; slot9"
    bind "mwheelup" "use weapon_knife; use weapon_hegrenade"
    bind "mwheeldown" "use weapon_knife; use weapon_flashbang"
    bind "5" "slot5"
    cl_minmodels 1
    cl_min_ct 1
    zoom_sensitivity_ratio 1
    sensitivity 1.9
    name "immineNt Huk_!!!!"
    
    mp_dynamicpricing 0
    mp_startmoney 16000
    
    // _Other settings_
    budget_show_history 0
    cl_crosshairscale 650
    cl_crosshairalpha 999
    cl_crosshairusealpha 1
    jpeg_quality 100
    sv_forcepreload 1
    
    
    // _Set netcode settings_
    // _adjusts hitboxes and netcode settings for optimal registration_
    cl_cmdrate 66
    cl_interp 0.01
    cl_interpolate 1
    cl_lagcomp_errorcheck 1
    cl_lagcompensation 1
    cl_updaterate 66
    cl_smooth 1
    rate 25000
    
    //_Random Code and stuff from other config
    //
    //
    r_3dsky "0"
    closecaption "0"
    spec_scoreboard "0"
    commentary_firstrun "0"
    scene_showfaceto "0"
    ai_report_task_timings_on_limit "0"
    ai_think_limit_label "0"
    npc_height_adjust "1"
    scene_showlook "0"
    scene_showmoveto "0"
    commentary "0"
    texture_budget_background_alpha "9999999"				
    texture_budget_panel_height "0"				
    texture_budget_panel_width "0"	
    gl_clear "0" //1
    cl_allowdownload "1"		
    cl_drawmonitors "1"			
    cl_forcepreload "0" //1
    mat_antialias "0"
    mat_disable_bloom "1"				
    mat_bumpmap "0"					
    mat_clipz "1"
    mat_diffuse "1"							
    mat_mipmaptextures "1" 		
    mat_compressedtextures "1"
    mat_bloomscale "0"									
    mat_fastnobump "1"
    mat_filtertextures "1"											
    mat_filterlightmaps "1"						
    mat_monitorgamma "2.2"					
    mat_hdr_enabled "0"										
    mat_specular "0" 		
    mat_parallaxmap "0"				
    mat_picmip "2"		//0			
    mat_trilinear "0"
    mat_forceaniso "0"    //0
    mat_softwareskin "0"
    mat_softwarelighting "0"
    mat_reducefillrate "1"					
    mat_forcehardwaresync "0"
    mat_vsync "0"				
    mp_decals "0" 					
    r_decal_cullsize "0"
    r_propsmaxdist "0"												
    r_shadows "1"
    r_eyes "0"	
    r_eyeglintlodpixels "0"
    r_eyesize "0"
    r_eyeshift_z "0"
    r_eyeshift_y "0"
    r_eyeshift_x "0"	
    r_eyemove "0"
    r_eyegloss "0"					
    r_teeth "0"											
    r_decals "0"																
    r_drawflecks "0"				
    r_dopixelvisibility "0"
    r_drawdetailprops "0"	
    r_DrawWater "0"
    r_drawparticles "0" //0
    r_drawropes "0"		//0	
    r_drawskybox "0" //0
    r_drawmodeldecals "0"
    r_avglightmap "0"						
    r_renderoverlayfragment "0"
    r_radiosity "4"									
    r_occlusion "0"							
    r_shadowmaxrendered "1"					
    r_shadowrendertotexture "0"	//1				
    r_worldlightmin "0"						
    r_worldlights "0"	
    r_flex "0"					
    fog_enable "0"	
    fog_enableskybox "0"											
    cl_ejectbrass "0"
    rope_averagelight "0"					
    rope_smooth "0"							
    rope_wind_dist "0.01"						
    rope_subdiv "0"
    rope_smooth_minwidth "0"
    rope_smooth_minalpha "0"
    rope_smooth_maxalphawidth "0"
    rope_smooth_maxalpha "0" 
    rope_smooth_enlarge "0"
    rope_shake "0"
    rope_drawlines "0"
    rope_collide "0"
    sv_forcepreload "1"
    cl_phys_props_enable "0"	
    cl_phys_props_max "0"
    cl_ragdoll_physics_enable "0" //enable/disable ragdoll physics
    cl_ragdoll_collide "0"	
    fog_enable_water_fog "1"				
    r_waterforceexpensive "0"	
    r_waterdrawreflection "0"
    r_rainalpha "0"			
    r_rainalphapow "0"		
    r_raindensity "0"	
    r_rainradius "0"					
    r_rainsimulate "0"						
    r_rainsplashpercentage "0"	
    r_ropetranslucent "0"
    r_rainlength "0"		
    r_RainProfile "0"				
    r_RainSideVel "0"			
    r_rainspeed "0"			
    r_rainwidth "0"
    r_rootlod "7"  //7
    r_lod "3"
    cl_minmodels "1"		
    cl_min_ct "2"			
    cl_min_t "1"			
    r_modellodscale "0.1"		
    showhitlocation "1"
    r_drawbatchdecals "0"
    r_dynamic "0"						
    r_avglight "0"			
    r_lightaverage "0"		
    r_lightinterp "0"
    props_break_max_pieces "0"  //0
    props_break_max_pieces_perframe "0" //0
    func_break_max_pieces "0"
    //
    //
    //End of random config.	
    
    
    
    // _Set graphics settings_
    // _adjusts graphics settings to boost framerate_
    cl_ejectbrass 0 // _disables shells flying out of guns_
    cl_forcepreload 1
    cl_phys_props_enable 0 // _disables trash and cans etc_
    cl_phys_props_max 0 // _disables trash and cans etc_
    cl_radartype 1 // _solid radar_
    cl_ragdoll_physics_enable 0 // _disables dead bodies_
    cl_show_splashes 0 // _disables splashes when in water_
    fps_max 101 // _caps FPS_
    mat_bloomscale 0
    mat_antialias 0
    mat_bumpmap 0 // _disables bumpmapping_
    mat_clipz 0 // _lowers water quality_
    mat_fastnobump 1 // _faster bump mapping_
    mat_fastspecular 1 // _fast specular lighting_
    mat_mipmaptextures 1 // _texture quality decreases with distance_
    mat_hdr_enabled 0 // _disables high dynamic range lighting_
    mat_hdr_level 0 // _disables high dynamic range lighting_
    mat_picmip 2 // _lower texture quality--set between 0 and 2_
    mat_specular 0 // _disables specular lighting_
    mat_trilinear 0 // _disables trilinear filtering_
    mat_wateroverlaysize 16 // _lowers water quality_
    mat_vsync 0 // _disables vertical synchronization_
    mp_decals 30 // _how many bullets etc will be shown_
    muzzleflash_light 0 // _disables muzzleflash_
    r_avglight 0 // _disables average lighting_
    r_cheapwaterend 1 // _worse water rendering_
    r_cheapwaterstart 1 // _worse water rendering_
    r_decal_cullsize 2 // _lower texture quality at distance_
    r_decals 1 // _disables player sprays_
    r_drawdetailprops 0
    r_drawflecks 1// _disables bullet impacts_
    r_drawmodeldecals 0 // _disables decals on models_
    r_dynamic 0
    r_eyes 0 // _removes eyes from player models_
    r_lightaverage 0 // _disables average lighting_
    r_lightinterp 0
    r_lod 3 // _adjusts model quality--set between -5 and 5_
    r_occlusion 0 // _disables occlusion--lowers image quality but gains FPS_
    r_propsmaxdist 100 // _lower object fading distance_
    r_renderoverlayfragment 0
    r_rootlod 2 // _lower overall game detail level_
    r_shadows 1 // _set to 0 to disable shadows (not recommended)_
    r_teeth 0 // _removes teeth from player models_
    r_waterforceexpensive 0 // _disables high-quality water_
    rope_averagelight 0 // _disables average lighting on ropes_
    rope_smooth 0 // _disables antialiasing on ropes_
    rope_subdiv 0
    rope_wind_dist 0 // _disables wind effects on ropes_
    
    
    // _Set processing settings_
    // _transfers load from GPU to CPU to boost performance_
    r_3dnow 1
    r_mmx 1
    r_sse 1
    r_sse2 1
    
    // _Set audio settings_
    // _corrects audio synchronization_
    snd_mixahead // _adjust in intervals of .1 to reduce stuttering_
    
    // _Set violence settings_
    // _increases blood to help you see hits better_
    violence_ablood 1
    violence_agibs 1
    violence_hblood 1
    violence_hgibs 1
    
    // ******INGAME SETTINGS******
    // Train, Nuke mat_monitorgamma 1.8
    // Cbble mat_monitorgamma 2.0
    // dust2 mat_monitorgamma 2.2
    // Other maps, adjust as nessesary.
    Last edited by yoda; 06-02-2007 at 02:28 PM.

  29. #109
    Honorary Member Huk_!!!!'s Avatar
    Join Date
    May 2006
    Location
    On your corpse
    Posts
    1,625

    GGLive
    Offline offline

    Rep Power
    12
    yps.
    EDIT : sens 1.4
    my sens is now 1.4 with windows on 6/11 and cpl mousefix + logitech drivers
    (mx518) and 800dpi


    Its not 1.9


    Also, its good to see alot of people who ive never heard of posting positive feedback.
    Last edited by Huk_!!!!; 08-02-2007 at 03:39 PM.

  30. #110
    Honorary Member doublethink's Avatar
    Join Date
    Jun 2006
    Location
    Sydney NSW
    Posts
    1,956

    GGLive
    Offline offline

    Rep Power
    7
    Quote Originally Posted by Huk_!!!! View Post
    my sens is now 1.1 with windows on 6/11 and cpl mousefix + logitech drivers
    (mx518) and 800dpi
    using 1.1 takes me the full width of my razer mantis control pad (43.5 cms) to turn 180. barely.

    that's a pretty low sens there, huk
    Last edited by doublethink; 06-02-2007 at 03:30 PM.

  31. #111
    Novice Member
    Join Date
    Feb 2007
    Posts
    16

    GGLive
    Offline offline

    Rep Power
    0
    yeah i think i may of changed it when i was testing it out

  32. #112
    Participating Member
    Join Date
    Dec 2006
    Location
    melbourne in DINGAZ
    Age
    20
    Posts
    369

    GGLive
    Offline offline

    Rep Power
    6
    nice tutoriol there huk i had a look and tried a few stuff out and i seemed to be improving on my aim ...But man you must have a big mosuepad lol hwo do you do those turns so fast it makes it look like you have a sens of like 2.5 or something lol.

  33. #113
    Honorary Member
    Join Date
    Jun 2006
    Age
    35
    Posts
    1,039

    GGLive
    Offline offline

    Rep Power
    7
    Quote Originally Posted by Huk_!!!! View Post
    yps.

    my sens is now 1.1 with windows on 6/11 and cpl mousefix + logitech drivers
    (mx518) and 800dpi


    Its not 1.9


    Also, its good to see alot of people who ive never heard of posting positive feedback.
    its great to see some top players helping out the newer players Huk.

  34. #114
    Green Member
    Join Date
    Jan 2007
    Posts
    36

    GGLive
    Offline offline

    Rep Power
    0
    hey can someone help please i carnt turn dwp off when i try play bots ive tryd the command 4 it but it still wont work and i can only get 3 bots 4 some reason ??????

  35. #115
    Participating Member meiko's Avatar
    Join Date
    May 2006
    Location
    Sydney, NSW
    Posts
    420

    GGLive
    Offline offline

    Rep Power
    6
    zoom sens 1.9? thats pretty quick drag there asses hard with that.

  36. #116
    Honorary Member
    Join Date
    Jun 2006
    Age
    35
    Posts
    1,039

    GGLive
    Offline offline

    Rep Power
    7
    Quote Originally Posted by slabZ View Post
    hey can someone help please i carnt turn dwp off when i try play bots ive tryd the command 4 it but it still wont work and i can only get 3 bots 4 some reason ??????
    I posted the below on the first page.

    For this to work on your own computer when you create a server you need to do two steps

    Step 1

    create a file in notepad and save as "listenserver.cfg" <-- include the "" and in the notepad file u only need to add mp_dynamicpricing 0 .

    The file needs to be saved in the cfg directory yourpath \steamapps\yoursteamname\counter-strike source\cstrike\cfg

    e.g. C:\CSS\steamapps\BillyRay\counter-strike source\cstrike\cfg

    Step 2

    For ease of use i create a "bot.cfg" file and include as below or above as Huk in autoexec.cfg

    mp_startmoney 16000 // gived 16000 start $$
    bind "-" "mp_restartgame 1" //restart round using "-" key
    mp_limitteams 0
    mp_autoteambalance 0
    bot_join_team t
    bot_quota 5
    bot_difficulty 0
    changelevel bloodassault_mini------------------------------------------------------
    The key is that changelevel command will remove the dynamic pricing and allow a startmoney of 16000.

  37. #117
    Green Member
    Join Date
    Jan 2007
    Posts
    36

    GGLive
    Offline offline

    Rep Power
    0
    yeh i tryd that billy but when i restart game it comes up with "sample walking pace" "sniper spots" and all that **** then when its finished theres no bots in-games. The dwp goes off but i have no1 to shoot at what do i do please?

  38. #118
    Honorary Member
    Join Date
    Jun 2006
    Age
    35
    Posts
    1,039

    GGLive
    Offline offline

    Rep Power
    7
    restart the map to get bots up.

  39. #119
    Green Member
    Join Date
    Jan 2007
    Posts
    36

    GGLive
    Offline offline

    Rep Power
    0
    haha thanks 4 ur help i no what i was doin wrong ta man

  40. #120
    Honorary Member doublethink's Avatar
    Join Date
    Jun 2006
    Location
    Sydney NSW
    Posts
    1,956

    GGLive
    Offline offline

    Rep Power
    7
    having changelevel in my listenserver.cfg hangs CSS.

LinkBacks (?)


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


Joseph
CEVO
Gametech
Activision
Activision
Blizzard
Gamestah