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  1. #1
    GotGames Cod Official Dazed's Avatar
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    GG S1 Ruleset Announcement

    With the ladder completition approaching Twilife and myself have been discussing the ruleset. We will post up the current ruleset here for you all to go over and familiarize yourselves.

    GG S1 MW2 S&D Ruleset

    Kit Restrictions:
    Only the following weapons are allowed, if a weapon is unlisted that means it is banned.

    Assault Rifles = AK47, M16, SCAR & FAL
    Sub Machine Guns = MP5K & Mini Uzi
    Sniper Rifles = Intervention
    Equipment = Frag, Smoke Grenade & Flash Grenades
    Attachments = FMJ, Rapid Fire, Red Dot, Holographic & Silencer

    Game Settings:

    Settings:
    Round length: 2.5 minutes
    Bomb timer: 45 seconds
    Plant time: 7.5 seconds
    Defuse time: 7.5 seconds
    Multi bomb: Disabled
    Score limit: Unlimited
    Round switch: Never

    Team Options:
    Spectator Mode: Team Only
    Wave spawn delay: None
    Force re-spawn: Enabled
    Radar always: No
    Friendly Fire: Enabled

    Player Options:
    Number of lives: 1 life
    Re-spawn delay: None
    Max Health:Half
    Health Regeneration: Slow
    Allow Kill-cam: Disabled

    Game play Options:
    Head shots only: Disabled
    Perks: Disabled
    Killstreak Rewards: Disabled
    Hardcore mode: Enabled
    3rd Person: Disabled

    Deathstreak:
    Player can only use Copycat
    Painkiller, Martyrdom & Final Stand Banned

    Maps:
    Favela
    Invasion
    Karachi
    Quarry
    Skidrow
    Sub Base
    Terminal


    Match Parameters:

    Match length:
    A single map consisting of 20 rounds. Teams swap spawns after 10 rounds have been played. Once a team has won 11 rounds the game can be ended. If both teams agree the remaining rounds can be played out in which case they will be counted. In all other cases remaining rounds are disregarded and do not count towards the score.

    Tie Breaker:
    In the event of a 10-10 round tie at the conclusion of the match a 6 round tie-breaker occurs. The team who Defended first in the initial 20 rounds, will again Defend first in the tie-breaker. Play 3 rounds and end the game to allow any class changes. Teams will then swap sides and a further 3 rounds will be played. The team with the most rounds won out of the 6 round tie-breaker are the winners.

    If the score is still tied up at 3 rounds each then restart the tie-breaker. Continue playing tie-breakers in this fashion until a winner is determined (must win 4, 5 or 6 rounds in order to be the winner)

    Entering the score:
    Teams must enter the score before Midnight of the night their game has been played.

    Hosting:
    Each team is allowed to host their own Attack halves. Or a neutral host (a host who isn’t playing in the match) can be used for all 20 rounds though both teams must agree that the neutral hosts connection is sufficient. It is also allowable that a playing host from a single team host the entire match, provided the opposing captain agrees to these terms.

    Distant Hosting:
    If a team has the majority or entirety of its players living in New Zealand or Western Australia and they wish to host their own half this is permissible provided they offer at least Half of the competing players 4 bars.

    However, as we are all aware there can be more drastic issues when hosting to or from New Zealand. A NZ team can challenge an Australian host (even if it is giving Half of the competing players 4 bars) if they feel it is bad enough. An Australian team can also challenge a NZ host. Teams should proceed with these host-challenges preferably by organising an Admin or Ref prior to the match, or less-preferably by contacting an Admin or Ref during the match. The GG Official can then decide on what to do.

    Host Check:
    Each time a new host is selected a host check must take place. Start the game on a map that is not being played in the match. Use all of the current ruleset settings. Do not team-kill at the beginning of the round. Play 2 or more rounds to get a better feel for the host’s connection. This is imperative for when each round commences as some hosts can offer substantially bad ‘starting-lag’. If there is noticeable lag or half the competing players do not have full green bars then an alternative host should be selected.

    It is up to the teams involved to have a host check and organise a new host if they are not happy with the current host. Once the game is over it’s too late to make a dispute.

    Pre-game Lobby:
    Both teams/captains are expected to send friend requests, messages and game invites to the opposition team. It is NOT just up to the challenging team to organise. Both teams are responsible for the organisation of matches. If any players are having problems connecting to the game lobby then a new players should host the lobby.

    Both teams have 20 minutes from the scheduled match time to get their team in the lobby and ready to begin the match. If either team is not ready to begin the match after the 20 minutes has passed then they will forfeit the match.

    Teams may leave once one side has won the match, if they choose to do so, the team that leaves first will forfeit all of the remaining rounds/maps. Teams are encouraged to play out matches.

    Party Chat:
    Party chat is not allowed to be used during clan matches on this or any other GotGames ladder.

    In order to enforce the banning of party chat team involved in a clan match must split up their team into two parties. Each party should consist of 2-3 players from each clan.

    Once in the party feel free to mute and use in-game chat.

    Who Attacks first?:
    The Challenging team will Attack first. The Challenged team will Defend first.

    Connection Issues:
    If a player has connection issues during the match that cause them to be dropped from the game the match should be ended at the next available opportunity.

    If the player(s) drop at the very beginning of a round, that round should be replayed. If the player(s) drop during the round, or even after a single kill has been made - the round is to be played out and recorded. At the conclusion of the round the player(s) has dropped, the game should be ended and the scores should be recorded at this point.

    The dropped player(s) then has 10 minutes to get back into the lobby.*If the original player cannot get back into the match a substitute player may enter the match. They must be rostered in order to play in the match. If neither the dropped player nor an eligible substitute (if agreed upon, but must be listed in the team) is found within 10 minutes the match should continue.

    It is up to team mates to invite the player who drops.

    Host connection Issues:
    • If your host disconnects, round goes against you unless no one has died.
    • If their host disconnects, round goes against them unless no one has died.
    • If using a neutral host, the round is replayed.

    Ending the game:
    If the non-hosting team wishes for the game to be ended for any particular reason and they cannot vocally contact the opposition they must team kill each other at the beginning of the round. The opposing should then end the game and un-mute players to discuss what the mishap is.


    General Rules and Information:

    Sportsmanship:
    • Unsportsmanlike behaviour will be dealt with at the discretion of a ladder administrator.
    • Making false/useless disputes will be dealt with at the discretion of a ladder administrator.

    Rosters:
    All players must be on the the team roster in order to compete in a GotGames match. If a player that is not enrolled on the team, or is ineligible, participates in a match the offending team will forfeit the match. Members must join the team prior to the challenge being made to be eligible.

    Challenging:
    You will only be able to challenge teams that are half your own rank or less i.e. Rank 24 can challenge Rank 12, Rank 19 can challenge Rank 10 – not Rank 9. Rank 25 can challenge Rank 21 etc. However if you are in the top 5 you can challenge for any position.

    The Challenger can select 3 maps and the Challenged must accept one of these. The Challenger can offer any times between 'now' and 7 days away. However, 3 times must be within the bracket of 2 to 5 days away.

    The Challenged can accept any time the Challenger gives them. The Challenged can also 'decline' individual times as to give the Challenger a better idea of what time will be selected. If necessary and if none of the times suit the Challenged, the Challenged can then offer back some suitable times.

    Protection/Vulnerability:
    • If you are challenged and win you will be awarded 24 hours of protection where no one below you can challenge you
    • If you challenge and lose you will be given 24 hours of vulnerability where you cannot challenge above but can be challenged from below
    • If you challenge and win you will be awarded 12 hours of protection

    Cheating:
    Cheating is defined as, but not limited to, the following activities:
    • Deliberately manipulating your connection, as the host or player.
    • Using any settings that are restricted by the rulesets. Including perks, weapons or incorrectly setting up the game.
    • Getting out of the boundaries of any map.
    • Using a modified controller
    • Playing in more than one team on a single ladder.
    • Exploiting in-game mechanics e.g. elevator glitches

    If you are unsure if something is classified as cheating or not it is up to you to check with an appropriate Referee or Administrator beforehand.

    Jumping within the boundaries of the map is not considered a glitch.

    If a player is caught cheating in a match their team will forfeit the rounds that were affected. If a player is caught cheating a 2nd time they will forfeit the match. The teams participation in the season will also be reviewed.

    In all cases of cheating the burden of evidence falls on the accuser. All reports of cheating should be submitted directly to the appropriate GotGames Referee or Administrator with all evidence.

    To make a claim you can do one of the following:
    • PM an Admin or Referee
    • Dispute the match and file your complaint in the 'Match Communications' panel

    Claims of cheating made in the public forum are not acceptable and will be removed.

    Evidence must be provided in the form of digital video, video screen capture or still capture where applicable.

    Continual unsubstantiated claims or claims involving falsified evidence will result in action being taken against the player making the claim.


    More Info/Rulings/LADDERS to come
    Last edited by Twilife; 30-03-2010 at 12:18 PM. Reason: update, plant time
    -dazed-
    -Cactus Down-
    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"



  2. #2
    Contributing Member Butler's Avatar
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    As much as i would love to see no Famas and no ACR i don't think that is going to go down well.

    Also the mini uzi shouldn't be banned.. i mean its strong but it no where near as OP as the other guns that have been banned.
    iNS.

  3. #3
    Contributing Member ~dalla.'s Avatar
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    What the Muzi?
    What the FAMAS?

    oh teh noes, it's going to take me a whole .3 extra seconds to kill somebody with my M16.
    straight up ownage.
    *dalla-kun.deviantART | dalla 02 | CyberGamer Head Xbox Moderator

  4. #4
    GotGames COD Official Twilife's Avatar
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    Quote Originally Posted by Butler View Post
    As much as i would love to see no Famas and no ACR i don't think that is going to go down well.
    Hoping to find that out.


    1SKGAMING.COM Powered by Enjin - Home of Australian Xbox Clan One Shot Kill

  5. #5
    GotGames Cod Official Dazed's Avatar
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    Feedback is what we're looking for guys so dish it out
    -dazed-
    -Cactus Down-
    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"

  6. #6
    Novice Member DejaVuw's Avatar
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    I reckon don't ban the Mini Uzi, And I can kinda see why you's banned the FAMAS, But as Butler said I don't think it's gonna be a liked decision.
    despiZe | 2K10

  7. #7
    GotGames Cod Official Dazed's Avatar
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    FAMAS is nooby sif not want it banned.. unless ofcourse those people are noobs
    -dazed-
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    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"

  8. #8
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    FAMAS and Miniuzi shouldn't be banned.

  9. #9
    GotGames Cod Official Dazed's Avatar
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    FAMAS should Mini Uzi probs shouldnt
    -dazed-
    -Cactus Down-
    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"

  10. #10
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    my famas :'(

  11. #11
    Member Buzzin's Avatar
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    Not having a dig but why do you guys ban everything thats overpowered a little bit? Really necessary to ban famas, semtex, uzi & other shit. Really better be changed.

    Edit:
    m16 only ar used.
    mp5k only sub used.
    intervention used.
    frag only used.

    No variety at all.
    Last edited by Buzzin; 23-02-2010 at 09:33 PM.
    Mitchell 'Buzzin' Mader

  12. #12
    Green Member Swan's Avatar
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    i like it i rekon the CG + GG Ruleset takes no skill its about headset and strats but for it its good cauz all the noob shit has been taken out beter than CG rules but still 4v4 custims is were its at and were it prooves whos gd/bad
    EnVyUs
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  13. #13
    Green Member Swan's Avatar
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    + can we start entering teams?
    EnVyUs
    Swan Buzzin Gmon Ghost JJ

  14. #14
    Senior Member Th3 xSaintx's Avatar
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    Doubt we will play. Pretty over this style of gameplay TBH. Good luck with it.

  15. #15
    GotGames Cod Official Dazed's Avatar
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    4v4 Doesnt prove who's good and who's bad. Just because you wanna run around the map all gung hoe and you cant because you'll be heard and killed doesnt mean that S&D and Perks being off is shit. S&D takes strategy, and you dont respawn so you have to make your decisions carefully and weigh up the possible outcomes.

    4v4 Revolves more around putting Marathon, Stopping Power and Ninja on and running around the map for the most part.

    And i'm not biased, because i've played both gametypes extensively. While i agree 4v4 or Objective gametypes are fun at LANS and such i dont believe they should be the mainstream competition.

    I do however also believe that if a LAN PROPERLY hosted an S&D competition with CG/GG rules and proper environment ie. not sitting across from your opponent that would be an even more fun competition.
    -dazed-
    -Cactus Down-
    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"

  16. #16
    Senior Member Th3 xSaintx's Avatar
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    Not going to argue just stating how we feel and alot of other teams are starting to feel about SnD. Were just not enjoying it.

  17. #17
    GotGames Cod Official Dazed's Avatar
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    Ok thats fine, no one is forcing you guys to play just stating how i feel about the competitive scene.
    -dazed-
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    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"

  18. #18
    Member FluenZa's Avatar
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    why is mini uzi banned instead of vector?

  19. #19
    GotGames Cod Official Dazed's Avatar
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    1st post updated, Weapon restrictions
    -dazed-
    -Cactus Down-
    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"

  20. #20
    Participating Member Pookebab's Avatar
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    Seems pretty good would like to see famas in but oh well good job admins.

  21. #21
    GotGames Cod Official Dazed's Avatar
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    Also 1sk and iNS will be looking to scrim tonight with GG rules so if you're keen msg myself or twilife.

    Cheers. P.S. dont have to do only GG rules but atleast one map would be good.
    -dazed-
    -Cactus Down-
    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"

  22. #22
    Participating Member Pookebab's Avatar
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    Yeah viral should be good if we have a team on dazed ill message you.

  23. #23
    GotGames Cod Official Dazed's Avatar
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    sounds good
    -dazed-
    -Cactus Down-
    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"

  24. #24
    Novice Member xI DeViLX Ix's Avatar
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    Nice, about time the Vector is gone and the Famas.

    Nice work boys.
    aspiRe Unleash | aspiRe Gaming | NXS Gotgames

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    What's the actual difference between FAMAS and M16?... actually use both equally all the time and really don't feel there's any advantage to using one over the other...

  26. #26
    GotGames Cod Official Dazed's Avatar
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    Quote Originally Posted by ScottEh View Post
    What's the actual difference between FAMAS and M16?... actually use both equally all the time and really don't feel there's any advantage to using one over the other...
    for realzies??

    FAMAS almost always kills 1 burst even if its in the toe or finger
    -dazed-
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    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"

  27. #27
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    Famas is overpowered. I like the ruleset overall however as many of you may disagree, i think the Scar shouldnt be banned because;
    - Has a ridiculously small clip
    - Terrible hip fire
    - Not the quickest reload either.
    Whereas ACR, Tar etc have no recoil, large clip, alright hip fire etc.
    My opinion anyway.

  28. #28
    GotGames Cod Official Dazed's Avatar
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    the idea behind it is to limit players to the most skill based weapons in each category. AK is powerful but has recoil, M16 is burst but not OP like FAMAS and FAL is single fire

    Basically if u want Fully AUto, you go AK, if not u go whatever else
    -dazed-
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    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"

  29. #29
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    Yeah i understand, i was just thinking it could possibly add that last bit of variety, while still not taking away from what your trying to achieve.

  30. #30
    GotGames Cod Official Dazed's Avatar
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    Yeah i see where you are coming from, the tiny clip does even it out a little..

    we will discuss
    -dazed-
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    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"

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    Not only the clip, but go look at the hip fire compared to other guns its terrible which evens it out even more.
    Anyways nice job on the ruleset.

  32. #32
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    Scar should be in, Its worse then the ak an m16 by far.

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    It's gonna be a bitch swapping between CG and GG.

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    Participating Member zzzzz's Avatar
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    haha this is garbage, perfect way to ruin a game.

  35. #35
    GotGames Cod Official Dazed's Avatar
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    Quote Originally Posted by zzzzz View Post
    haha this is garbage, perfect way to ruin a game.
    Care to give a more in-depth explanation?
    -dazed-
    -Cactus Down-
    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"

  36. #36
    Member FluenZa's Avatar
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    please unban throwing knifes.....

  37. #37
    Green Member x M4RSHY x's Avatar
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    oh noes my acog

  38. #38
    Participating Member zzzzz's Avatar
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    Quote Originally Posted by Dazed View Post
    Care to give a more in-depth explanation?
    I bought MW2 to play a new game not a revised cod4.

  39. #39
    GotGames Cod Official Dazed's Avatar
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    thats exactly what MW2 is, regardless of what we do to the rules..
    -dazed-
    -Cactus Down-
    Kritikal - Dazed - Rapture - Fergalicious - zeeeQ - Skayze

    "Downed by the cactus"

  40. #40
    Green Member PodX12's Avatar
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    i dnt like plant time maps like karachi will become completely unbalanced...idk tho
    Your Hands Cant Hit What ur Eyes Cant See........

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