A lot of top tier professional Source players use more then one xhair scale, they'll bind it to mouse3 for example.
800x600
600 - Generally used for most scenarios.
9999 - Generally used for tight positioned, shots.
Large is always nice, most fps configs will disable bullet shells (r_decals 0 - set it around 300)this way you'll be able to notice where your bullets are hitting which is where you should be focusing (important, obviously).
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