Written By Andrew "Starks" Starkey
13 February, 2009 07:19 PM
3. Too small and too big
Australia is a large country. Almost as long as the United States and again almost as wide. Yet we have less than a tenth of the population our Septic cousins possess. And it counts for something.
The smaller the population, the smaller the pool of competitive players that exist in the ‘Land Down Under'. Which then means that the smaller the rewards for corporate sponsorship are should a business look at investing into the demographic.
So it's simply a case of our market is insignificant in comparison to the other e-Sports mad nations in the world. We take a back seat in comparison to countries like China, Korea, the United States and the various European nations that have a significantly greater interest in professional gaming.
This makes trying to do anything in our end of the world a great deal harder. This alone makes anything we try to do a great deal harder from the outset. However, combine this with large travel times in between capital cities and the cost of flights, and even if a nation wide circuit were available to the community, the comparative scenario of paying for flights, accommodation and the time off work verse the prize money rewards mean many teams take significant losses with only a chance to break even or possibly scrape a little in profit should you take first place.
The scenario is even worse for those who place 2nd and onwards. Add into this the loss of wages for time off, and most of the 16-25 age demographic simply can't afford to travel even if they're dedicated. Which leads me to my next point.
r is next to e, it's a typo.
I'm going to stop being an ass from now on.
-NO MORE ASS COMMENTS FROM HERE ON-
I
Well, that's my opinion anyways,
So yuh, warning about what you say o__o
Welcome to planet Earth..
and lol @ people talking about typos, fuck off seriously. Great article mate.
Problem is, everyone can harp on about things needing to change till the cows come home, but until some influential group leads the way, we're stuck living with everything that article mentioned.
Is this any different than what has been said consistently for the past 4 years?
(not a flame, a comment)
As much as I'd love to, I always relate Australia's thoughts on e-Sports to those on Australia's thoughts on soccer. No one could give a shit about the Socceroos (or soccer in general) until they made it into the final 16 of the World Cup. The world cup qualifier played on Wednesday was only advertised 3 (maybe 4) times by the channel that screened it (Fox Sports 3). When Sydney Underground made it to the CGS, they got coverage by Nine News (or Ten, can't remember). So if Australia is to make it to the national level and stay there with the help of sponsorship deals and support in general, we need players that can be at every international level tournament to get our name out there.
Who is willing to do this? Or better yet, who has the capability to do this? Think about it.
(PS: If there were any typos or anything that didn't make sense, it's because I just had a very large glass of Bombay Saphire)
that is all
A bunch of know it all assholes.
Good for lolz though.
I enjoyed the read, its something alot of gamers should take a long hard look at and wonder if they fit into any of the destructive catagorys in eSports today.
Whatever way, there is wayyyyyy to much banter in auscss community which stops alot of players from progressing and makes competitive css not so professional. People need to stop accusing everyone of cheats. If no one in the community ever said hack or cheat, not many people would cheat because not many would know about it. In the end it will be a long time before aus esports is considered a sport rather than a game.
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